Browse Title Index


 
Issue Title
 
Vol 3, No 3 (2016) Comparing Voluntary and Mandatory Gameplay Abstract   PDF
Esther Kuindersma, Jelke van der Pal, Jaap van den Herik, Aske Plaat
 
Vol 4, No 3 (2017) Connected Gaming: An Inclusive Perspective for Serious Gaming Abstract   PDF
Yasmin Kafai
 
Vol 2, No 2 (2015) Corrigendum Abstract   PDF
Alessandro De Gloria
 
Vol 1, No 3 (2014) Design Principles for Serious Video Games in Mathematics Education: From Theory to Practice Abstract   PDF
Konstantinos Chorianopoulos, Michail Giannakos
 
Vol 3, No 2 (2016) Development and Validation of a Questionnaire to Measure Perceptions of Freedom of Choice in Digital Games Abstract   PDF
Sotiris Kirginas, Dimitris Gouscos
 
Vol 3, No 2 (2016) Development of an HIV Prevention Videogame: Lessons Learned Abstract   PDF
Kimberly Hieftje, Lynn E. Fiellin, Tyra Pendergrass, Lindsay R Duncan
 
Vol 2, No 4 (2015) Difference in operation of Mouse and Touchscreen in older adults Abstract   PDF
Anika Steinert, Marten Haesner, Julie Lorraine O`Sullivan, Elisabeth Steinhagen-Thiessen
 
Vol 3, No 4 (2016) Digital games and learning mathematics: Student, teacher and parent perspectives Abstract   PDF
Su Ting Yong, Peter Gates, Ian Harrison
 
Vol 4, No 3 (2017) Does Feedback Design Matter? A Neurofeedback Study Comparing Immersive Virtual Reality and Traditional Training Screens in Elderly Abstract   PDF
Silvia Erika Kober, Johanna Louise Reichert, Daniela Schweiger, Christa Neuper, Guilherme Wood
 
Vol 1, No 1 (2014) Editorial Abstract   PDF
Alessandro De Gloria
 
Vol 1, No 2 (2014) Editorial Abstract   PDF
Alessandro De Gloria
 
Vol 1, No 3 (2014) Editorial Abstract   PDF
Alessandro De Gloria
 
Vol 1, No 4 (2014) Editorial Abstract   PDF
Alessandro De Gloria
 
Vol 2, No 1 (2015) Editorial Abstract   PDF
Alessandro De Gloria
 
Vol 2, No 2 (2015) Editorial Abstract   PDF
Alessandro De Gloria
 
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