Browse Title Index


 
Issue Title
 
Vol 2, No 1 (2015) Teaching Pre-Service Teachers to Integrate Serious Games in the Primary Education Curriculum Abstract   PDF
Margarida Romero, Sylvie Barma
 
Vol 4, No 3 (2017) The RAGE Game Software Components Repository for Supporting Applied Game Development Abstract   PDF
Krassen Stefanov, Atanas Georgiev, Alexander Grigorov, Boyan Bontchev, Pavel Boytchev, Wim Westera, Rui Prada, Paul Hollins, Pablo Moreno, Enkhbold Nyamsuren, Kiavash Bahreini
 
Vol 1, No 4 (2014) The Use of Player-centered Positive Reinforcement to Schedule In-game Rewards Increases Enjoyment and Performance in a Serious Game Abstract   PDF
Aniket Nagle, Peter Wolf, Robert Riener, Domen Novak
 
Vol 3, No 4 (2016) Understanding the Role of Achievements in Game-Based Learning Abstract   PDF
Lucas Blair, Clint Bowers, Janis Cannon-Bowers, Emily Gonzalez-Holland
 
Vol 1, No 4 (2014) Use of Ecological Gestures in Soccer Games Running on Mobile Devices Abstract   PDF
Valere Plantevin, Bob-Antoine Jerry Menelas
 
Vol 3, No 2 (2016) Using Digital Games to Learn Mathematics – What students think? Abstract   PDF
Su Ting Yong, Ian Harrison, Peter Gates
 
Vol 2, No 4 (2015) Using video games to combine learning and assessment in mathematics education Abstract   PDF
Kristian Juha Mikael Kiili, Keith Devlin, Arttu Perttula, Pauliina Tuomi, Antero Lindstedt
 
Vol 2, No 3 (2015) Validation of Serious Games Abstract   PDF
Katinka van der Kooij, Evert Hoogendoorn, Renske Spijkerman, Valentijn Visch
 
Vol 2, No 3 (2015) Video Game Self-efficacy and its Effect on Training Performance Abstract   PDF
Skilan A. Ortiz, Clint A. Bowers, Janis A. Cannon-Bowers
 
Vol 2, No 4 (2015) Wuzzit Trouble: The Influence of a Digital Math Game on Student Number Sense Abstract   PDF
Holly Pope, Charmaine Mangram
 
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