Development of an HIV Prevention Videogame: Lessons Learned

Authors

  • Kimberly Hieftje Yale School of Medicine
  • Lynn E. Fiellin Yale School of Medicine and Yale Child Study Center
  • Tyra Pendergrass Yale School of Medicine
  • Lindsay R Duncan McGill University

DOI:

https://doi.org/10.17083/ijsg.v3i2.110

Keywords:

videogame, intervention, HIV prevention

Abstract

The use of videogames interventions is becoming an increasingly popular and effective strategy in disease prevention and health promotion; however, few health videogame interventions have been scientifically rigorously evaluated for their efficacy. Moreover, few examples of the formative process used to develop and evaluate evidence-based health videogame interventions exist in the scientific literature. The following paper provides valuable insight into the lessons learned during the process of developing the risk reduction and HIV prevention videogame intervention for young adolescents, PlayForward: Elm City Stories. 

Author Biographies

  • Kimberly Hieftje, Yale School of Medicine
    Kimberly Hieftje, PhD, is an Associate Research Scientist at the Yale School of Medicine. She is also the Deputy Director of the play2PREVENT Lab and Deputy Director of the Yale Center for Health & Learning Games.
  • Lynn E. Fiellin, Yale School of Medicine and Yale Child Study Center
    Lynn Fiellin, MD, is an Associate Professor at the Yale School of Medicine and the Yale Child Study Center.  She is the founder and Director of the play2PREVENT Lab and the Director of the Yale Center for Health & Learning Games.
  • Tyra Pendergrass, Yale School of Medicine
    Tyra Pendergrass, MEM, is an Associate Director of the play2PREVENT Lab and a member of the Yale Center for Health & Learning Games.

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Published

2016-06-28

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Articles

How to Cite

Development of an HIV Prevention Videogame: Lessons Learned. (2016). International Journal of Serious Games, 3(2). https://doi.org/10.17083/ijsg.v3i2.110