[1]
Chan, K.L., Ichikawa, K., Watashiba, Y., Putchong, U. and Iida, H. 2017. A Hybrid-Streaming Method for Cloud Gaming: To Improve the Graphics Quality delivered on Highly Accessible Game Contents. International Journal of Serious Games. 4, 2 (Jun. 2017). DOI:https://doi.org/10.17083/ijsg.v4i2.163.