Lessons Learned from Two Usability Studies of Digital Skiing Game with Elderly People in Finland and Japan. International Journal of Serious Games, [S. l.], v. 4, n. 4, 2017. DOI: 10.17083/ijsg.v4i4.183. Disponível em: https://journal.seriousgamessociety.org/index.php/IJSG/article/view/183. Acesso em: 11 may. 2026.