Training Computational Thinking through board games: The case of Crabs & Turtles. International Journal of Serious Games, [S. l.], v. 5, n. 2, p. 25–44, 2018. DOI: 10.17083/ijsg.v5i2.248. Disponível em: https://journal.seriousgamessociety.org/index.php/IJSG/article/view/248.. Acesso em: 17 jul. 2024.