A Fundamental Study for Gamification Design: Exploring Learning Tendencies’ Effects. International Journal of Serious Games, [S. l.], v. 7, n. 4, p. 3–25, 2020. DOI: 10.17083/ijsg.v7i4.356. Disponível em: https://journal.seriousgamessociety.org/index.php/IJSG/article/view/356.. Acesso em: 22 jul. 2024.