KLEMKE, R.; ANTONACI, A.; LIMBU, B. Designing and Implementing Gamification: GaDeP, Gamifire, and applied Case Studies. International Journal of Serious Games, [S. l.], v. 7, n. 3, p. 97–129, 2020. DOI: 10.17083/ijsg.v7i3.357. Disponível em: https://journal.seriousgamessociety.org/index.php/IJSG/article/view/357. Acesso em: 3 dec. 2021.