SÜMER, M.; AYDIN, C. H. Design Principles for Integrating Gamification into Distance Learning Programs in Higher Education: A Mixed Method Study. International Journal of Serious Games, [S. l.], v. 9, n. 2, p. 79–91, 2022. DOI: 10.17083/ijsg.v9i2.494. Disponível em: https://journal.seriousgamessociety.org/index.php/IJSG/article/view/494. Acesso em: 26 jun. 2022.