Employee Profiles and Preferences towards IoT-enabled Gamification for Energy Conservation. International Journal of Serious Games, [S. l.], v. 5, n. 2, p. 65–85, 2018. DOI: 10.17083/ijsg.v5i2.225. Disponível em: https://journal.seriousgamessociety.org/~serious/index.php/IJSG/article/view/225.. Acesso em: 20 jul. 2024.