Turning Play into Progress: Unveiling the Effect of Gamified VR on Learning Through Meta-Analysis. International Journal of Serious Games, [S. l.], v. 12, n. 3, p. 69–80, 2025. DOI: 10.17083/9a0nx770. Disponível em: https://journal.seriousgamessociety.org/~serious/index.php/IJSG/article/view/983.. Acesso em: 4 aug. 2025.