How to Create Serious Games? Proposal for a Participatory Methodology

Authors

  • Ernesto Pacheco-Velazquez Tecnologico de Monterrey
  • Virginia Rodes-Paragarino Tecnologico de Monterrey
  • Lucia Rabago-Mayer University of Twente
  • Andre Bester University of Twente

DOI:

https://doi.org/10.17083/ijsg.v10i4.642

Keywords:

Serious games, Simulations, Simulation Games, Educational innovation, Higher Education, Game-Based Learning

Abstract

The demand for practical, engaging, and enjoyable learning experiences has led to a shift in student preferences. Students now seek active learning approaches that prioritize their involvement and utilize technology. In response to this demand, simulators and serious games have emerged as effective strategies in education. Serious games offer numerous benefits, including the promotion of critical thinking, creativity, problem-solving skills, and improved knowledge retention. However, it is crucial to ensure that serious games are well-designed to maintain their appeal and playful nature. Inadequate requirements definition during the initial stages of development can lead to issues in game design. This article emphasizes the importance of establishing clear requirements and objectives in the creation of serious games for educational purposes. By doing so, effective serious games can be developed that meet the needs of students and align with educational goals. This systematic approach to game development ensures that the games are engaging, effective, and conducive to learning.

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Published

2023-11-25

Issue

Section

Articles

How to Cite

How to Create Serious Games? Proposal for a Participatory Methodology. (2023). International Journal of Serious Games, 10(4), 55-73. https://doi.org/10.17083/ijsg.v10i4.642

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