Editorial. Vol. 8, Issue 3
Keywords:Serious games, information security, cybersecurity
This issue includes four papers selected among the best presented at the Games and Learning Alliance Conference (GaLA Conf), that in 2020 was held in the Laval virtual world, organized by the University of Le Mans. Beside the special issue, this number of the International Journal of Serious Games also features two regular papers, that I briefly introduce in the following.
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