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Vol. 2 No. 4 (2015)
Vol. 2 No. 4 (2015)
Published:
2015-12-07
Editorial
Editorial: is Game-Based Math Learning Finally Coming of Age?
Kristian Juha Mikael Kiili, Keith Devlin, Jari Multisilta
PDF
Special Issue on Digital Games for Learning Mathematics
Wuzzit Trouble: The Influence of a Digital Math Game on Student Number Sense
Holly Pope, Charmaine Mangram
PDF
Full-body Movement in Numerical Trainings: A Pilot Study with an Interactive Whiteboard
Ursula Fischer, Korbinian Moeller, Stefan Huber, Ulrike Cress, Hans-Christoph Nuerk
PDF
Using video games to combine learning and assessment in mathematics education
Kristian Juha Mikael Kiili, Keith Devlin, Arttu Perttula, Pauliina Tuomi, Antero Lindstedt
PDF
Mathematics learning opportunities when playing a Tower Defense Game
Aura Hernàndez-Sabaté, Meritxell Joanpere, Núria Gorgorió, Lluís Albarracín
PDF
A Technique for Mapping Mathematics Content to Game Design
Vani Kalloo, Permanand Mohan, Dr. Kinshuk
PDF
Letters to the Editor
Difference in operation of Mouse and Touchscreen in older adults
Anika Steinert, Marten Haesner, Julie Lorraine O`Sullivan, Elisabeth Steinhagen-Thiessen
PDF
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