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Vol. 3 No. 2 (2016)
Vol. 3 No. 2 (2016)
Published:
2016-06-30
Editorial
Editorial
Alessandro De Gloria
PDF
Articles
Kinesthetic Elementary Mathematics - Creating Flow with Gesture Modality
Jussi Okkonen, Sumita Sharma, Roope Raisamo, Markku Turunen
PDF
Using Digital Games to Learn Mathematics – What students think?
Su Ting Yong, Ian Harrison, Peter Gates
PDF
Development and Validation of a Questionnaire to Measure Perceptions of Freedom of Choice in Digital Games
Sotiris Kirginas, Dimitris Gouscos
PDF
Business Management Simulations – a detailed industry analysis as well as recommendations for the future
Michael Batko
PDF
On the Effectiveness of Gamified Risk Management Workshops: Evidence from German SMEs
Avo Schönbohm, Alexandra Jülich
PDF
Development of an HIV Prevention Videogame: Lessons Learned
Kimberly Hieftje, Lynn E. Fiellin, Tyra Pendergrass, Lindsay R Duncan
PDF
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English