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Vol. 6 No. 4 (2019)
Vol. 6 No. 4 (2019)
Published:
2019-12-18
Editorial
Editorial, Vol. 6, No. 4
Alessandro De Gloria
1 - 2
PDF
Articles
Computational thinking development and assessment through tabletop escape games
Divya Menon, Margarida Romero, Thierry Viéville
3 - 18
PDF
Realizing a Mobile Multimodal Platform for Serious Games Analytics
Laila Shoukry, Stefan Göbel
19 - 48
PDF
User experience and learning experience in a 4D virtual reality simulation game
Maiju Salovaara-Hiltunen, Katja Heikkinen, Jaana-Maija Koivisto
49 - 66
PDF
Autonomy Motivators, Serious Games, and Intention Toward ISP Compliance
Ahmed Alzahrani, Christopher Johnson
67 - 85
PDF
Stimulating ideation in new teams with the mobile game Grapplenauts
Shaad Alaka, Max Lopes Cunha, Jop Vermeer, Nestor Z. Salamon, J. Timothy Balint, Rafael Bidarra
87 - 101
PDF
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Language
English