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Vol. 7 No. 2 (2020)
Vol. 7 No. 2 (2020)
Published:
2020-06-15
Editorial
Editorial, Vol. 7, No. 2
Alessandro De Gloria
1 - 2
PDF
Articles
Nano-Games for Cultural Venues: the HEAL game
Jenny Rompa, Georgios Lepouras, Angeliki Antoniou, Joao Pequenão
3 - 25
PDF
Results and insight gained from applying the EnergyCat energy-saving serious game in UK social housing
Rebecca Hafner, Alba Fuertes, Sabine Pahl, Rory Jones, Christine Boomsma, Marta Gangolells, Miquel Casals
27 - 48
PDF
Battlespace Next(TM)
Developing a Serious Game to Explore Multi-Domain Operations
Nathan Flack, Alan Lin, Bert Peterson, Mark Reith
49 - 70
PDF
A Survey of Digital Health Interventions for Children with Cancer
Carmen Chai Wang Er, Dr. Lau Bee Theng, Dr. Abdullah Al Mahmud, Dr. Mark Tee Kit Tsun
71 - 88
PDF
A serious game to improve the verbal resilience against doorstep scams
Laura van der Lubbe, Charlotte Gerritsen, Tibor Bosse
89 - 119
PDF
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English