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Vol. 9 No. 4 (2022)
Vol. 9 No. 4 (2022)
Published:
2022-11-08
Editorial
Editorial. Vol. 9, Issue 4
Alessandro De Gloria
1 - 2
PDF
Articles
Examining Students’ Behavior in a Digital Simulation Game for Nurse Training
Daria Novoseltseva, Catherine Pons Lelardeux, Nadine Jessel
3 - 24
PDF
Attention and Motor skill improvements in Mild Cognitive Impairment patients using COSMA Application
Aikaterini Christogianni, Kartheka Bojan, Elizabeta B. Mukaetova-Ladinska, VT. Sriramm, G. Murth, Gopukumar Kumarpilla
25 - 42
PDF
ISPO: A Serious Game to train the Interview Skills of Police Officers
ISPO: A Serious Game to train the Interview Skills of Police Officers
Manuel Guimarães, Rui Prada, Pedro A. Santos, João Dias, Cristina Soeiro, Raquel Guerra, Christina M. Steiner-Stanitznig, Andrea Molinari
43 - 61
PDF
Design Principles for Serious Games Authoring Tools
Maxence Laurent, Sandra Monnier, Audrey Huguenin, Pierre-Benjamin Monaco, Dominique Jaccard
63 - 87
PDF
A Metric Instrument for the Games with Cultural Heritage
Noreena Yi-Chin Liu, Kevin Chi-Jen Miao, Darren Chen Yi Ying
89 - 136
PDF
Understanding students’ engagement with a Serious Game to learn English: A sociocultural perspective
Paola Julie Aguilar Cruz
137 - 152
PDF
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