A tutorial on machine learning for 
interactive pedagogical systems

Authors

  • Francisco S Melo INESC-ID and Instituto Superior Tecnico
  • Samuel Mascarenhas
  • Ana Paiva

DOI:

https://doi.org/10.17083/ijsg.v5i3.256

Keywords:

Interactive Pedagogical Systems, Machine Learning

Abstract

This paper provides a short introduction to the field of machine learning for interactive pedagogical systems. Departing from different examples encountered in interactive pedagogical systems—such as intelligent tutoring systems or serious games—we go over several representative families of methods in machine learning, introducing key concepts in this field. We discuss common challenges in machine learning and how current methods address such challenges. Conversely, by anchoring our presentation on actual interactive pedagogical systems, highlight how machine learning can benefit the development of such systems.

Published

2018-09-26

How to Cite

Melo, F. S., Mascarenhas, S., & Paiva, A. (2018). A tutorial on machine learning for 
interactive pedagogical systems. International Journal of Serious Games, 5(3), 79 - 112. https://doi.org/10.17083/ijsg.v5i3.256

Issue

Section

GaLA Conf 2017 special issue

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