Lessons learned from implementing project management games

Authors

  • David Rumeser The University of Manchester
  • Margaret Emsley The University of Manchester

DOI:

https://doi.org/10.17083/ijsg.v6i1.130

Keywords:

implementation, Project Management, Serious Games, Training, Education, Design and Implementation

Abstract

The purpose of this paper is to identify the principles governing successful project management serious (educational) game design and implementation by identifying lessons learned from implementing such games. This paper applied a triangulation method that qualitatively blends the perspectives of project management practitioners, game designers, and learners. The findings of this paper suggest principles of game realism, context, display, gameplay clarity, target audience, feedback, setting, debriefing, communication mode, and personalization. The main potential beneficiaries of this research include project management educators, trainers, students, training participants, and game designers. The study provides a comprehensive project management game design and implementation guideline that could help improve the quality of project management serious games. This paper is the first exploratory study to blend the perspectives of learners (students), serious game experts, and experienced project management practitioners in order to identify the key principles of delivering successful project management educational or serious games.

 

 

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Published

2019-03-14

Issue

Section

Articles

How to Cite

Lessons learned from implementing project management games. (2019). International Journal of Serious Games, 6(1), 71-92. https://doi.org/10.17083/ijsg.v6i1.130