Skip to main content
Skip to main navigation menu
Skip to site footer
Open Menu
International Journal of Serious Games
Current
Archives
Announcements
About
About the Journal
Submissions
Editorial Team
Contact
Privacy Policy
Search
Register
Login
Home
/
Archives
/
Vol. 11 No. 2 (2024)
Vol. 11 No. 2 (2024)
Published:
2024-06-26
Articles
A System Design Approach of Gamification for disseminating Intangible Oral Expressions of Indigenous Textile Heritage
Pankaj Pratap Singh, Susmita Roy , Abhijit Padun
3 - 26
PDF
BehaviourCoach: Exploring the Use of a Web-Based Serious Game in Health Promotion
Fiona Grant, Roushdat Elaheebocus
27 - 41
PDF
Gamification in Retail: Enhancing Grocery Customer Experience with Location-Based Strategies
Alireza Zandi, Yoones A. Sekhavat
43 - 63
PDF
AI-deation: When the Teacher is a Transformer in Role-Playing to create Privacy Decision Serious Games
Patrick Jost
65 - 86
PDF
Can ChatGPT Match the Experts? A Feedback Comparison for Serious Game Development
Janne Tyni, Aatu Turunen, Juho Kahila, Roman Bednarik, Matti Tedre
87 - 106
PDF
Bayesian Knowledge Tracing Implemented in a Telecommunications Serious Game
Halatedzi Nedombeloni, Reolyn Heymann, Japie Greeff
107 - 131
PDF
Zermelo Game
All or None?
Luigi Bernardi
133 - 157
PDF
Editorial
Editorial, Vol. 11, No. 2
Francesco Bellotti
1 - 2
PDF
Information
For Readers
For Authors
For Librarians
Make a Submission
Developed By
Open Journal Systems
Language
English