Guest Editorial

Authors

  • Jannicke Baalsrud Hauge Bremer Institut für Produktion und Logistik and der Universität Bremen, Germany Kungliga Tekniska Högskolan, Sweden

DOI:

https://doi.org/10.17083/ijsg.v4i2.187

Abstract

This special issue presents five papers bringing new insights into the field of accessibility and serious games. This is a special issue from the workshops and the doctorial consortium from the 15th International Conference on Entertainment Computing 2016 hosted by professor Helmut Hlavacs at the University in Vienna, Austria (https://icec2016.cs.univie.ac.at/index.php?item=home).

Author Biography

  • Jannicke Baalsrud Hauge, Bremer Institut für Produktion und Logistik and der Universität Bremen, Germany Kungliga Tekniska Högskolan, Sweden

    research scientist

     Informations und kommunikationstechnische Anwedungen in der Produktion

    (ICT application in  production) 

References

[1] Gaisbauer, W., Hlavacs, H. (2017) Procedural Attack! Procedural Generation for Populated Virtual Cities: A Survey; The Int.l Journal of Serious Games, Vol. 4, Nr. 2, Jun. 2017; http://dx.doi.org/10.17083/ijsg.v4i2.161
[2] Söbke, H. , Baalsrud Hauge, J.M.; Stefan, I.A.(2017) Procedural Attack! Procedural Generation for Populated Virtual Cities: A Survey The Int.l Journal of Serious Games Vol. 4, Nr. 2, Jun. 2017; http://dx.doi.org/10.17083/ijsg.v4i2.182
[3] Peters, K. et al (2017) A proposed framework for the collection of health-related data from Se-rious Games and Apps The Int.l Journal of Serious Games, Vol. 4, Nr. 2, Jun. 2017; http://dx.doi.org/10.17083/ijsg.v4i2.162
[4] Chan, K-L. et al. (2017) A Hybrid-Streaming Method for Cloud Gaming: To Improve the Graphics Quality delivered on Highly Accessible Game Contents; The Int.l Journal of Serious Games, Vol. 4, Nr. 2, Jun. 2017; http://dx.doi.org/ 10.17083/ijsg.v4i2.163
[5] Politis,Y.;Robb,N.; Yakkundi, A.; Dillenburger,K.; Herbertson,N.;, Charlesworth, B.; Goodman, L. (2017) People with Disabilities Leading the Design of Serious Games and Virtual Worlds; The Int.l Journal of Serious Games, Vol. 4, Nr. 2, Jun. 2017; http://dx.doi.org/ 10.17083/ijsg.v4i2.160

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Published

2017-06-29

Issue

Section

ICEC workshop 2016 Special issue

How to Cite

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