MACMEO: Playable Framework for Analog, Hybrid and Digital Serious Game Design
DOI:
https://doi.org/10.17083/ijsg.v12i2.913Keywords:
Game Design, Serious Games, Prototyping, Analog gamesAbstract
Practical tools to support newcomers to serious game design are scarce. We propose the MACMEO framework, developed as a research design process during several sessions, as a flexible and adaptable gamified analog toolkit to help design analog, hybrid or digital serious games through a structured process. The framework can be applied in faster or longer sessions, requiring minimal resources but demanding facilitation when dealing with less experienced users.

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2025-05-16 — Updated on 2025-05-16
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Copyright (c) 2025 Micael Sousa

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How to Cite
MACMEO: Playable Framework for Analog, Hybrid and Digital Serious Game Design. (2025). International Journal of Serious Games, 12(2), 137-162. https://doi.org/10.17083/ijsg.v12i2.913