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Vol. 3 No. 1 (2016)
Vol. 3 No. 1 (2016)
Published:
2016-03-02
Editorial
Editorial
Alessandro De Gloria
PDF
Articles
Augmented Reality Cubes for Cognitive Gaming: Preliminary Usability and Game Experience Testing
Costas Boletsis, Simon McCallum
PDF
Accurate Complex Systems Design: Integrating Serious Games with Petri Nets
Kirsten Sinclair, Daniel Livingstone
PDF
Factors driving and influencing the development of serious games
Louise Møller, Poul Kyvsgaard Hansen
PDF
Enhancing Surgical Team Performance with Game-Based training
Christine Kreutzer, Madeline Marks, Clint Bowers, Curtiss Murphy
PDF
Game Based Cyber Security Training: are Serious Games suitable for cyber security training?
Maurice Hendrix, Ali Al-Sherbaz, Victoria Bloom
PDF
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Language
English