Safe Walk: A Serious Game for Exploring Environmental Distractions Affecting Pedestrian Safety

Authors

DOI:

https://doi.org/10.17083/02xf3365

Keywords:

serious game, Pedestrian Safety, Environmental Distractions, Walking Simulator

Abstract

Understanding the impact of distracting factors on pedestrian safety is crucial for reducing accidents. This study investigates how urban video advertisements influence pedestrian behavior amidst competing visual stimuli. We employed a true experimental design, utilizing eye-tracking technology within a simulated environment to assess participants' visual behavior in the presence of video advertisements. Participants were randomly assigned to one of three scenarios, and we compared attention direction using both an eye-tracker and a virtual reality headset. The eye-tracking data captured from a two-dimensional screen was translated into three-dimensional coordinates for accurate representation in the VR environment. Our findings reveal a significant preference for monitoring vehicular traffic over video advertisements, confirming that participants prioritize safe navigation over engaging with distractions. This research advances the state of the art by demonstrating the reliability of eye-tracking in capturing attentional focus and highlighting the effectiveness of simulated environments for studying pedestrian behavior. The results have important implications for urban planning and safety measures, emphasizing the need to consider environmental distractions in the design of urban spaces

Author Biographies

  • Yoones A. Sekhavat, Modern College of Business and Science

    Yoones A. Sekhavat, Ph.D., is an Assistant Professor in the Department of Mathematics and Computer Science at the Modern College of Business and Science in Muscat, Oman, specializing in game design and human-computer interaction. He co-founded and serves as CEO of Smart Reality, a knowledge-based company focused on immersive technologies. Dr. Sekhavat completed his Ph.D. at Memorial University of Newfoundland in 2013 and conducted postdoctoral research at the University of Alberta in 2014. His previous roles include lecturer at Uppsala University and Associate Professor at Tabriz Islamic Art University, where he also served as Dean. He has received multiple awards for serious games and established the first Master's program in computer games production in Iran. His research interests include AI Art, serious games and immersive technologies, with numerous publications in top-tier journals and presentations at international conferences.

  • Joseph Mani, Modern College of Business and Science

    Prof Mani Joseph received his Ph.D degree from Cochin University of Science and Technology, India, in the field of information and Communication Technology. Prior to joining MCBS in 2004, he had served as the Dean of Faculty of Computer Science & Engineering at Sharjah College, UAE. His current research interests are in the fields of Data Analytics, Information Security and Blockchain.

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Published

2025-07-29

Issue

Section

Articles

How to Cite

Safe Walk: A Serious Game for Exploring Environmental Distractions Affecting Pedestrian Safety. (2025). International Journal of Serious Games, 12(3), 81-97. https://doi.org/10.17083/02xf3365