Editorial
DOI:
https://doi.org/10.17083/ijsg.v4i4.226Keywords:
editorialAbstract
I am proud to conclude also the fourth year of the International Journal of Serious Games with a new issue containing five excellent papers, that I will present in the following. The journal is constantly growing, thanks to the competence and the availability of a great community of authors, reviewers and readers, and this is the best basis for a proficuous new year 2018.
References
[1] Atkins A., Wanick V., Wills G., Metrics Feedback Cycle: measuring and improving user en-gagement in gamified eLearning systems, The Int.l Journal of Serious Games, Vol. 4, Nr. 4, Dec. 2017. http://dx.doi.org/10.17083/ijsg.v4i4.192
[2] Christopoulou E., and Xinogalos S., Overview and Comparative Analysis of Game Engines for Desktop and Mobile Devices, The Int.l Journal of Serious Games, Vol. 4, Nr. 4, Dec. 2017 http://dx.doi.org/10.17083/ijsg.v4i4.194
[3] Pyae A., Joelsson T., Mika L., Smed J., Investigating Usability, Game Design, and Interaction Guidelines for Digital Game-based Exercises for Elderly, The Int.l Journal of Serious Games, Vol. 4, Nr. 4, Dec. 2017. http://dx.doi.org/10.17083/ijsg.v4i4.183
[4] Kirginas S., Gouscos D., Exploring the impact of freeform gameplay on players’ experience: an experiment with maze games at varying levels of freedom of movement, The Int.l Journal of Serious Games, Vol. 4, Nr. 4, Dec. 2017. http://dx.doi.org/10.17083/ijsg.v4i4.175
[5] Cowley B. U., and Bateman C., Green My Place: Evaluation of a Serious Social Online Game Designed to Promote Energy Efficient Behaviour Change, The Int.l Journal of Serious Games, Vol. 4, Nr. 4, Dec. 2017. http://dx.doi.org/10.17083/ijsg.v4i4.152
[2] Christopoulou E., and Xinogalos S., Overview and Comparative Analysis of Game Engines for Desktop and Mobile Devices, The Int.l Journal of Serious Games, Vol. 4, Nr. 4, Dec. 2017 http://dx.doi.org/10.17083/ijsg.v4i4.194
[3] Pyae A., Joelsson T., Mika L., Smed J., Investigating Usability, Game Design, and Interaction Guidelines for Digital Game-based Exercises for Elderly, The Int.l Journal of Serious Games, Vol. 4, Nr. 4, Dec. 2017. http://dx.doi.org/10.17083/ijsg.v4i4.183
[4] Kirginas S., Gouscos D., Exploring the impact of freeform gameplay on players’ experience: an experiment with maze games at varying levels of freedom of movement, The Int.l Journal of Serious Games, Vol. 4, Nr. 4, Dec. 2017. http://dx.doi.org/10.17083/ijsg.v4i4.175
[5] Cowley B. U., and Bateman C., Green My Place: Evaluation of a Serious Social Online Game Designed to Promote Energy Efficient Behaviour Change, The Int.l Journal of Serious Games, Vol. 4, Nr. 4, Dec. 2017. http://dx.doi.org/10.17083/ijsg.v4i4.152
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Published
2017-12-21
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Editorial
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How to Cite
Editorial. (2017). International Journal of Serious Games, 4(4). https://doi.org/10.17083/ijsg.v4i4.226